#ifndef _MYOBJECT
#define _MYOBJECT
#include "defObject.h"

struct sommet{
	float x, y, z, nx, ny, nz;
};

class myObject : public BaseObject{
protected :
	void BuildVertexBuffer(void);
	void BuildIndexBuffer (void);

public:
	myObject(PlyLoader&);
	~myObject();
	bool Load(const char *);
};

#endif